SiTraNo | SiTraNoPlus
An audio application for sines–transients–noise decomposition and time-scale modification of audio signals.
My GitHub repositories, organized as a portfolio rather than a raw code list.
An audio application for sines–transients–noise decomposition and time-scale modification of audio signals.
A JUCE-based tool that generates variations of transient sounds. I had game audio in mind when doing this!
Fuzzy decomposition of sound into sines, transients, and noise. Algorithm is based on a two-stage approach leveraging median filtering.
A simple pitch-correction and harmonizer VST using pitch detection and phase vocoder. Our project for the Modern Real-Time Audio Programming course.
A simple music recommender built using collaborative filtering models from the implicit ecosystem.
A practical rugby stats reporting tool built as a video analysis companion from real coaching needs.
A simple CNN-based sound classifier.
A small isometric third-person shooter created as a final computer graphics project.
A first-order filter for loudness compensation derived from the standard equal-loudness-level contours. Great bass at low dBs.
Speech enhancement using adaptive wavelet denoising on a multitaper spectrum.
A MATLAB implementation for pitch detection and correction. My first attempt at an audio app/GUI!